VR hardware4 MIN
Quest Storage: How Much Do You Actually Need?
Quest storage fills faster than most people expect. Learn what takes up space, how to plan your library and when a bigger storage tier is worth the extra cost.
[ BLOG ]
Guides and stories from Deep Matrix, the studio behind Dixotomia: how to play VR better, which games to try next, the hardware worth buying and how independent VR games get made.
VR hardware4 MIN
Quest storage fills faster than most people expect. Learn what takes up space, how to plan your library and when a bigger storage tier is worth the extra cost.
VR hardware4 MIN
What RAM and an SSD do for VR loading and stutter, what counts as enough and which upgrade to buy first. Plain advice without guessed capacities.
Game development4 MIN
Reach VR YouTubers and streamers without annoying them. Pick relevant channels, write a short personal message and send keys with clear information.
VR gaming4 MIN
How to decode a VR game's store page: headset support, tracked controllers, languages, minimum specs and feature tags, with a worked example.
Games like4 MIN
Do you need to play Red Matter before Red Matter 2? This guide compares story context, puzzle style and spoilers, so you can pick the right order.
Game development5 MIN
itch.io is a simple home for a VR game or demo. Build a page, upload a file for each platform, choose a price model and let clear screenshots do the selling.
VR gaming4 MIN
When a soft reboot is enough, when a factory reset is right, what you lose, how to back up first and the general steps to reset your Quest safely.
Games like4 MIN
Resident Evil 4 VR and Alien: Rogue Incursion both deliver VR horror shooting. Compare scares, gunplay, pacing and platforms to find the right one for you.
Sci-fi horror4 MIN
How Resident Evil made a corporation the root of its horror, and why the corporate conspiracy template has shown up in sci-fi horror stories ever since.
Sci-fi horror4 MIN
Scarce ammo, health and supplies make horror games frightening. Learn how designers tune scarcity for tension without frustration, with a short checklist.
Dixotomia4 MIN
Reynor Adams is the hero of Dixotomia: an ex-assault infantryman born on Mars, fitted with implants, whose nickname Ron came from a clerk's typo. Spoiler-free.
Dixotomia5 MIN
Reynor's infected arm in Dixotomia, with spoilers: the elevator bite, the regen tank, Stern's blockers, Esmeralda's Mine 17 log and Said Hassan's letter.
Game development5 MIN
Place safe rooms after peaks of tension, signal them clearly, and offer comfort and intensity options so VR horror stays scary without exhausting players.
Games like4 MIN
How The Walking Dead: Saints and Sinners relates to its Chapter 2: Retribution, what changes between them and whether you should play them in order.
Game development4 MIN
How scale feels in VR, from doorway widths and ceiling heights to sightlines and play space. Practical rules and the common mistakes that cramp players.
Games like4 MIN
The scariest VR games for experienced players, explained by what scares: stalking, darkness, sound and sudden scares, with warnings for sensitive players.
Sci-fi horror5 MIN
A quick guide to the sci-fi horror tropes that keep coming back, including corporate villains, lost crews, infection, rogue AI and cryosleep, with examples.
Sci-fi horror4 MIN
Sci-fi horror blames technology and science gone wrong, while cosmic horror blames indifferent forces. Learn the difference, the overlap and a quick test.
VR hardware4 MIN
What the screen door effect is, why newer headsets show it less, how resolution and lenses change it, and whether it still matters when you buy a headset.
Game development4 MIN
Self-publishing or signing with a publisher? A neutral look at control, funding, marketing reach, platform access and workload for small VR game teams.
VR gaming4 MIN
Sharing a VR headset with guests? Use wipes, disposable covers and separate face interfaces, clean between users, and set simple rules for hair and makeup.
Sci-fi horror4 MIN
How System Shock's AI antagonist SHODAN shaped later games through her voice, control of the environment and audio logs, and why that template still works.
Sci-fi horror4 MIN
Signalis is a sci-fi horror game with a retro look. Here is what it borrows from classic survival horror, who will like it, and what to expect, spoiler-free.
Sci-fi horror4 MIN
Why quiet moments build dread in horror games, how designers use silence and sparse audio across genres, and why too much silence can backfire on players.